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Decision Point: Battlegroup Operational Simulator

Планы отвечают трениям в Decision Point, игре, в которой вы издаете приказы по стандартам НАТО, наблюдаете за выполнением ИИ в режиме реального времени и адаптируетесь по мере развития поля боя. В ключевых точках принятия решений действие приостанавливается, давая вам время для переоценки, перенаправления ваших сил и переманивания противника.

Дата выхода
1 кв. 2027
Платформы
Windows

Об игре

Описание Decision Point: Battlegroup Operational Simulator

Decision Point: Battlegroup Operational Simulator is a tactical wargame about intent, action, and reaction.

Players issue NATO-standard, intent-based orders using authentic AAP-6C terminology, marking clear objectives and operational guidance directly onto real-world terrain maps. Subordinate units interpret and execute these plans autonomously in real time, adapting dynamically to terrain, threats, and evolving battlefield conditions.

At its core, Decision Point simulates the full operational planning cycle—where players apply doctrinal intent to orders, observe autonomous execution, and react to unfolding enemy plans through dynamic adaptation. When contact occurs, operations pause—giving commanders a critical moment to reassess, adapt, and issue updated orders.

Decision Point models the friction of warfare, challenging commanders to continually reshape their plans in response to enemy actions, terrain constraints, and operational uncertainty.

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Core Features

Command Through Intent

Issue doctrinally grounded orders using AAP-6C terminology. Define operational objectives directly on the map, communicating mission purpose. Orders flow through the chain of command—from broad company-level guidance to detailed tasking at platoon and section level.

AI-Executed Plans

Once orders are given, subordinate AI elements interpret and carry them out autonomously. Units manoeuvre, coordinate, and adapt based on terrain, threat, and mission context. Plans unfold in real time, allowing players to observe their intent executed across the battlespace and plan their next response to changing situations.

Dynamic Decision Points

No plan survives first contact. When enemy contact occurs, the simulation pauses at a Decision Point. These pauses give commanders the opportunity to reassess their plan and respond before execution resumes—creating a natural rhythm of planning, action, and adaptation.

Real-World Terrain

Every map is built using real-world geographic data, including road networks, elevation, rivers, forests, and urban structures. These terrain features directly influence visibility, movement, positioning, and firing positions—mirroring the real-world tactical and operational constraints of the environment.

Operational Objectives: Main Supply Routes (MSRs)

Main Supply Routes and junctions are treated as critical terrain. Attackers must secure and sustain MSRs to maintain operational momentum. Defenders can contest key corridors to disrupt logistics and collapse offensive plans. Success is measured not only by ground held, but by whether operations can be sustained through it.

Powerful Scenario Editor

Design tightly focused engagements or large-scale operations. Define the area of operations, assign forces and roles, and build layered AI-driven battleplans with timed manoeuvres and reactive logic. Scenarios can be played solo against advanced AI or online in competitive player-versus-player matches. Combined with real-world maps and flexible mission design, this offers extensive replayability and strategic challenge.

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Release Information

Decision Point: Battlegroup Operational Simulator is scheduled for release in Q1 2027.

Wishlist and follow the game to stay informed with regular dev diaries, feature updates, and launch news as Q1 2026 approaches.

Производительность

Системные требования Decision Point: Battlegroup Operational Simulator

Параметр Минимальные Рекомендуемые
Операционная система Windows 10 version 21H1 (build 19043) or newer Не указано
Процессор x86, x64 architecture with SSE2 instruction set support, Arm64 Не указано
Видеокарта DX10, DX11, DX12 or Vulkan capable GPUs Не указано
DirectX версии 10 Не указано
Место на диске 15 GB Не указано
Сеть Широкополосное подключение к интернету Не указано
Минимальные

64-разрядные процессор и операционная система

Рекомендуемые

64-разрядные процессор и операционная система

Галерея

Скриншоты Decision Point: Battlegroup Operational Simulator

Сведения

Подробности об игре

Разработчики и издатели

Разработчик

NCED Wargames

Издатель

Matrix Games Ltd.

Языки и режимы

Языки

английский, португальский — Бразилия

Игра без VR

Поддерживается

Оценки сообщества

Рекомендации Steam

Нет данных

Metacritic

Нет оценки